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- Path: news.vol.it!news
- From: bizzetti@mbox.vol.it (Fabio Bizzetti)
- Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.games,alt.sys.amiga.demos,comp.sys.amiga.misc
- Subject: Re: AB3D II beats Quake....
- Date: 26 Mar 1996 02:11:27 GMT
- Organization: Video On Line
- Distribution: world
- Message-ID: <6204.6659T182T2287@mbox.vol.it>
- References: <kae68bt1e4y.fsf@lk-hp-7.hut.fi>
- NNTP-Posting-Host: molcl6.vol.it
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP)
-
-
- >Instead of commenting thousands of lines from other peoples text
- >I'll do some speculating of my own. I'm probably saying stuff
- >that's been said before, but anyway... Amigas, in their current shape,
- >are dead. Facts:
-
- >- Nobody develops software for them anymore. Nor games. The lag
- > between the death of C and Escom's takeover was too long.
-
- >- They are waaay too expensive and deliver _nothing_ that you can't
- > get from a PC. Nobody buys an Amiga today if he hasn't owned
- > one in the past. There's no reason to. PCs are cheaper, compatible
- > and give ten times the bang-for-the-buck.
-
- >- The OS was and is really cool, but not good enough. A good OS
- > won't sell itself as Next and other attempts have shown and
- > the amiOS would still need a lot of work to take it up to par
- > with the others around (exept perhaps Win95 or the Mac-OS which
- > are really shitty anyway) when it comes to stability and security.
-
- >- Amiga had the leading edge in demos for a long time, which was
- > one reason I kept my Amiga, but no more. PC demos are slowly
- > getting ahead with better music, on-par design and graphics and
- > twenty times the CPU power (and raising). We can't win.
-
- >Can the Amiga be resurrected again? I think not. You can't sell
- >the OS on it's own (it hasn't got enough to offer. Except for
- >efficiency it hasn't got a whole lot that other OSes can't beat)
- >The name Amiga has a bad ring to it. It's survived for so long
- >because of two groups of people : the freaks who loved it for
- >it's demo/multimediacapacity (that's us) and professional users
- >for multimedia-related stuff. It's a small group (way too small)
- >and I have problems understanding who would really buy the next-
- >gen Amiga. It will (probably) be expensive, which rules out the
- >true hackers.
-
- >Built in customchips will get outdated before the first prototype
- >is on the shelves. Just look at the consoles... And they have
- >gigantic marketpowers behind them ! (Matsushita, Sony)
-
- >Without windows-support it's a dead-born project. With windows
- >support it will be a soaped-up PC. It's a no-win situation.
-
- >I still find myself dreaming of a next-gen machine that would be
- >to the world what the C64 and A1000 were when they were first
- >released. Is it even possible to create such a machine again?
- >Would the market accept it? Would anyboy buy a machine that
- >isn't "microsoft-compatible" ? I don't know. But it would be cool.
- >I just don't think that resurrecting the Amiga in nineties-clothes
- >would be enough. You'd have to think from the bottom upwards. A
- >completely new OS, new hardware, compatibility. Take up a piece
- >of the market that is now unexploited. A built in quality VR-headset,
- >native support for internet communication (Ok, sounds kinda cheesy, but
- >still - be creative! If it would be cheap enough it could be sold
- >as a web-console, native VRML and Java, whatever), a sound-DSP
- >that would make Yamaha green of envy, MPEG-2 support (sell it as
- >a HD-CD movieplayer), built in video-input..... Anybody got more
- >"dreams" to add ?? How about signing in with matsushita and
- >build a dream-computer around the M2-specs for people who want
- >more than a game-console? :-)
-
- >I've been a true friend of the Amiga ever since I sold my old
- >trustworthy C64 back in the eighties but I'm also a realist.
- >It's time to bite the bitter apple and buy a PC. Writing this
- >hurts me more than it hurts you to read it.
-
-
- I agree with your thoughts: they show you're really competent (and with real
- experience) about the topics you are talking about.
-
- But consider this last occasion (if may become true):
- read the specs of the AgaEXTENDER, and (in the Walker case) add the
- opportunity (if God and AT wants) of a fast chipram access, all in a cheap
- *all purpose* low-end computer.
-
- Wouldn't it kick ass bigtime to all the Pentium abortions out there?
- It would *allow* any intelligent way to speed up everything that the CPU can't
- do by itself. Analyze this:
-
- 1) 2D Games: all the CPU time of Pentium must be spent to make less than the
- AGA+AgaEXTENDER can allow for free, allowing this new improved Amiga
- architecture to set the *standards* for the field of computer 2D games,
- competing with PSX that lacks in this field.
- 2) 3D Games: all the CPU time of Pentium must be spent to draw standard
- polygons, while both the 68030 40Mhz and the 200Mhz Pentium Pro have
- the same CPU->RAM bandwidth (say: 30-40Mb/sec). If you are able to
- semplify (and I would be happy to show AT how) the 3D routines in a
- way that makes a 40Mhz 68030 sufficient to keep its databus always
- busy writing graphics, you wouldn't notice in any speed difference
- between 68030 and Pentium/68060 anymore. Also if PC copies this 3D method,
- they can't make it faster unless they use 25ns ram, and (FINALLY) the
- visually best and fastest 3D method will gain from the 680x0 architecture
- more than from 80x86. The Amiga will see its games copied on the PC, not
- only viceversa anymore.
-
- 3) Demos: no comments. (read above++)
-
- 4) OS/WorkBench: a resolution of 768*600 with 256 colors and 31Khz mode isn't
- good enough for the standard A1200 & Walker? I think it is.
-
- 5) Video/MultiMedia (Scala) applications: read the AgaEXTENDER doc in Aminet
- (docs/misc/AgaEXTENDER.lha) and take your conclusions.
-
-
- IMO, and I know what I talk about, it would be funny to kick Pentium ass out
- of the sky with this system, also if there would be the need to program hard.
-
-
- >The Amiga is dead. Long live the Amiga!
-
- The last word is not said yet.
- I dont wanna wake up a day and see that all is omologated to the lamest
- human and technological standards.
-
- >----------------------------------------------------------------------------
- >--
- > Mats.Knip@hut.fi http://www.hut.fi/~mknip/
-
-
- Amiga RULES.
-
-
- /-----------------------------------------------------------------------\
- | Fabio "Maverick" Bizzetti - bizzetti@mbox.vol.it - Maverick* at IRC |
- | The maker of "CyberMan" and "Virtual Karting" |
- | working on "VirtualRally" & "StarFighter" |
- \-----------------------------------------------------------------------/
-
-